Illyrium World Editor 2 - New Release
Written by Adrian Nicoara   
Saturday, 09 May 2009 11:54

This new version includes :

 - many new fixes

 - Terrain Visible Distance options

 - Render High Quality Image of any resolution(only BMP this time)

 Download Link : here

 
Experimental Illyrium World Editor 2
Written by Adrian Nicoara   
Monday, 04 May 2009 17:54

We released an experimental version of Illyrium World Editor 2.

It has many bugs. Only Leveling/Texturing and Tiles Options are implemented.

New features :

- FullScreen Mode

- Terrain Streaming(Unlimited terrain Editing)

Soon :

- Tile Lightmap

- Tile BlendMap Resize

We focus on Terrain Leveling/Texturing for now to make it better as possible, then we will implement the Map Library.

Download Link : here

Last Updated on Monday, 04 May 2009 18:10
 
New release for Illyrium World Editor Soon
Written by Adrian Nicoara   
Tuesday, 21 April 2009 19:44

We are working at a new version of Illyrium World Editor, which will be the easiest to use 3D Terrain Editor ever.

New in Illyrium World Editor:

   - Scripted Functions(Almost all editor functions including Leveling/Texturing are now scripted in external Object Pascal sources. Now you can adjust the way that the editor will work with the terrain and you can create new functions for it easily)

   - Low Memory Usage(We are working at the memory usage of the editor. We already optimized most of the code to make it run fast on low memory environments)

   - Plugins(We are working at the plugin environment for the editor. Soon everyone can code importers/exporters and filters for the editor. It is still in very alpha stage so it will take some time to be completely implemented).

   - Terrain Streaming(Now you are able to open the terrain in any part of it, and then move around of it and edit everything you want without repositioning manually on it. For example if you open the terrain at tile [12,13] then you can move without saving and reopening the map at tile [2,7] for example and edit everything you want. Tiles positioned far away from the camera will be saved silently in an temporarily location for the memory optimization, and the it will be loaded again in memory if needed. Then you are able to save or discard all modified tiles whenever you want.)

   - Unlimited Terrain Size(The terrain doesn't have any limit in size. You work at it tile by tile. You can create how many tiles do you want).

   - Unlimited Textures number(We are working at an system that will let you add how many textures do you want to the map. To maintain low usage of the memory the system will load the textures in memory only when they are needed for rendering, else they will be cached in an temporarily location, and if a specified texture is not needed for a long time it will be freed from memory and it will be further loaded at the first use. This is feature is in early alpha stage so it will take some time to be completely implemented)

    - Illyrium OpenGL UI implemented(We are trowing away windows forms controls used until now for the UI. We are using an faster way of rendering UI, that will let us to render 3D meshes and OpenGL textures over 2D UI).

 

 

More features to come soon. 

Last Updated on Tuesday, 21 April 2009 19:58
 
Illyrium Land of Monopoly build 526
Written by Adrian Nicoara   
Monday, 20 April 2009 14:47

 We released build 526 of the Illyrium Monopoly Engine. This is a special version because it includes the Table Editor. 
It also contains an updated version of Illyrium Game Engine(4548). All actions are now logged in an textfile for better debuging. If the game will crash you can help us solving it's bugs by sending the log file via e-mail to us.

We will release an scripting manual soon. 

Download link : here

 
Happy Easter !
Written by Adrian Nicoara   
Saturday, 18 April 2009 09:55

 

 

Our team wishes you a Happy Easter :)
 
 
 
Land of Monopoly build 504
Written by Adrian Nicoara   
Saturday, 04 April 2009 20:17

We released build 504 of the Illyrium Monopoly Engine.

This release contains build 4273 of Illyrium Game Engine. 

We are working now at the networking module. Internet Multiplayer feature will be present soon. 

 Download link : here

 
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