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Land of Monopoly build 491 |
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Written by Adrian Nicoara
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Friday, 03 April 2009 21:38 |
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We released build 491 of the Illyrium Monopoly Engine. Mortage/UnMortage features are working now. Many UI issues are fixed. An error message will show when Junior or Extended style is selected. Junior and Extended styles are not available yet. Escape key is working as an back key for many windows. Many features were redesigned. Download link : here |
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Last Updated on Friday, 03 April 2009 21:44 |
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Illyrium Land of Monopoly build 438 |
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Written by Adrian Nicoara
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Tuesday, 31 March 2009 21:08 |
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We released build 438 of the Illyrium Monopoly Engine. Custom/Community Chest/Chance cards are working now. New animations/fixes and features are present. Download link : here |
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Last Updated on Friday, 03 April 2009 21:39 |
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Written by Adrian Nicoara
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Saturday, 28 March 2009 02:40 |
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Since 04 November we haven't posted any news. This break only affected the web interface of Illyrium Game Engine. In all this time we developed new stuff, and then easily integrated it in Illyrium Game Engine which is now stronger and better. The Illyrium MMO is also growing faster now. Now it is in closed beta testing, but it will be available soon to public. Illyrium World Editor has now an OSD(OpenGL Rendered Controls) scripted interface which will be a lot easy to use and more productive. Version 0.22 will be released soon. |
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Illyrium Land of Monopoly development started |
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Written by Adrian Nicoara
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Friday, 27 March 2009 18:38 |
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Here is a small project that we started using Illyrium Game Engine. This is only a preview of an upcoming "All in One" Monopoly Game. Download Link : Here Some screenshoots as usual :      

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Written by Adrian Nicoara
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Tuesday, 04 November 2008 11:41 |
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We haven't died yet :P so the engine development is continuing. On the last weeks i started a new year of university and I moved in other town, so the acomodation with the new home has took the first place. In all this time we haven't abandoned Illyrium, but the development was slower. We are working on the engine optimisation. Soon better performance on dual(+) core systems, and an inteligent texture management system, for low memory usage. We also trying to make the editor faster and easier to use. You might also insert multimedia files in the editor maps and screensaver generator function will be released soon to public. Illyrium will become faster and better, and you will see the difference. We are also accepting other students to help us in the engine development for more details send an email at
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Last Updated on Tuesday, 04 November 2008 11:45 |
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About the new editor and first beta game release |
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Written by Adrian Nicoara
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Sunday, 28 September 2008 00:08 |
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On the next days we will release a new version of the editor. It has multithreading capabilities, better performance, new tools, scripting, better movie animations and so on. Also we will release the first beta version of the game. All current alpha testing accounts will get beta testing privilegies. The new beta will contain partial europe map including 2 geo-zones(Dacia and Noricvm). |
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Last Updated on Sunday, 28 September 2008 00:09 |
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